Rendering for big cave hall shots!

Finally I start to render cave hall shots!
It's way more dramatic and fun for lighting than imaginary world, which is pure white room.
 Only hope is that the rendering goes faster than current pace.

Comments

Popular posts from this blog

[MIKA #18] '샌프란시스코 화랑관' 장혜원(돌배) 작가

[MIKA#11]나를 알기위해 도전한다 - ILM R&D Engineer 장유진