Posts

Showing posts with the label thesis

Grand Jury Award!

Image
My thesis film, HU's Game, won Grand Jury Award from International Student Film Festival Hollywood! I think I could get  an award because it's student film festival, but still this kind of awards always encourage me to keep creating a new film. International Student Film Festival Hollywood 

HU's Game

Hu's Game trailer from Shaun SeongYoung Kim on Vimeo . HU's Game(2012) 7min 33sec USC Cinematic Arts MFA'12 Thesis project Directed by Shaun Seong-young Kim Story & Storyboard/ Shaun Seong-young Kim Character & BG Design/ Shaun Seong-young Kim Character Modeling/ Do-young Kim Additional Character Modeling/ Shaun Seong-young Kim BG Modeling/ Sung-ho Lee Additional BG Modeling/ Shaun Seong-young Kim Character Texture/ So-young Yuck BG Texture/ Sung-ho Lee Animation/ Shaun Seong-young Kim Additional Animation/ So-young Yuck&Minseok Jeon Character Rigging/ Kevin Zheng Layout/ Shaun Seong-young Kim Lighting&Rendering/ Shaun Seong-young Kim Copositing&Effect/ Shaun Seong-young Kim Ending Title Sequence/ Simon Wilches Castro Music/ Zach Lemmon Sound Design/ Jin-hae Park Sound Coordinator/ Bethany Sparks Sound Mixing/ Christophe Nassif Voice over HU/ Daniel Thornton DOY/ Andrew Patterson MIKS Bros/Jay ...

Rendering for big cave hall shots!

Image
Finally I start to render cave hall shots! It's way more dramatic and fun for lighting than imaginary world, which is pure white room.  Only hope is that the rendering goes faster than current pace.

Default BG Lighting Set-up

Image
This is "Default" lighting setup.  Plus, there are no occulusion, fog & particles, and depth pass yet.

BG texture is coming along

Image
Test Render with simple physical sky in Mentalray

Thumbnails for animation

Image
Sometimes drawing thumbnail is useful, yet sometimes not. However, it's very obvious drawing these kinds of things helps me a lot to solidify clear movement in my head.

HU in happy dream

Image
:D

Imaginary Sequence Style

Image
Finally I start to render some shots!

Lava Final Version

Image
This is the final version of lava, but there is no texture on wall yet.

Imaginary Scene Test Render

Image

Color Script

Image
Lighting study for thesis

Lava Test

Image
Rocks don't have any texture yet, but lava texture development is almost there.

New Mural Drawing Style

Image
keep developing new drawing style for murals by Shaun S.Y. Kim + So-young Yuck

Bird Test Render

Image

SOYO & MIKS Comp Test

Image
 MIKS  SOYO

DOY Comp Test

Image
Need to fix the highlight layer  Fixed highlight

HU Rendering Test

Image
Render Test with lights

Tree + Vine

Image
Tree and Vines set up!

HU's Rigging

Image
HU's rigging is done!! Looks great! Thanks, Kevin.

Tree Modeling revision

Image
Revised Tree        Original tree Model